with the latest Xcode version, i am getting all kinds of errors:
few main ones:
/Users/akashbhatia/MyApp/ios/Pods/Target Support Files/ReactCodegen/ReactCodegen-prefix.pch:2:9 Could not build module 'UIKit'
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator18.4.sdk/System/Library/Frameworks/CFNetwork.framework/Headers/CFNetwork.h:18:10 Could not build module 'CoreFoundation'
/Users/akashbhatia/MyApp/ios/Pods/Headers/Public/RCT-Folly/folly/portability/Config.h:20:10 'folly/folly-config.h' file not found
I have reinstalled Xcode, removed derived data, installed pod over and over again, but I have realized from the first error here, that it has more to do with Xcode and React Native now. Any help will be appreciated.
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I’m experiencing an issue in Xcode 16 where the app randomly builds and runs in the simulator while I’m designing items in the storyboard.
Here’s what I’ve tried so far to stop this behavior:
Disabled "Show Live Issues" in the General settings
Removed all key bindings related to Build & Run in the Key Bindings settings
Checked for unintentional shortcut triggers, but nothing seems to be causing it
Update XCode from 16.1 to 16.2
Delete Derived Data
Despite these actions, Xcode still automatically builds and launches the simulator at unexpected times, disrupting my workflow.
Is there any setting or hidden configuration that could be causing this?
How can I completely prevent Xcode from running the simulator automatically while editing UI in the storyboard?
Would really appreciate any guidance on this!
Hey everyone,
I’ve been trying to get my apple developer account approved for weeks now with so many back and forth messages exchanged. However, I’m still not sure where my application stands.
I submitted my verification docs multiple times through a special link. It was under review but then no one acknowledged its current status. Later, I received a follow up asking me to enrol again because it was causing some issue. But when I tried doing that, it says there is some error And asked me to contact support to resolve this.
how long will this take before I get to the stage where I can make a payment and have my account approved?
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
I have a problem with the enrollment to Apple Developer program, because the page show the message "Your enrollment in the Apple Developer Program could not be completed at this time", I have 1 week watting for any news for the Send Files to Apple Support but not yet any new news. What I can do about this case?
It is a bit strange what Xcode Cloud has implemented on how they manage the Build Numbers https://developer.apple.com/documentation/xcode/setting-the-next-build-number-for-xcode-cloud-builds
Intead of just looking at the project configuration as the source of truth, they run their own build number and totally ignore the project config value. Also, interesting that instead of solving it they have a "Set Build Number" menu in the settings which is a pain to manually manage everytime they got out of sync.
Is there any way to turn this madness off and consider the project config as the source of truth?
Hi,
I am able to build my iOS app successfully, developed in objective-C with iOS 17.5 SDK and Xcode 15.
Due to requirement of Appstore we are trying to build with iOS 18 SDK and Xcode 16.
When building getting error in LAEnvironmentState.h file:
a) "Property requires field to be named"
b) "Expected member name or ';' after declaration specifiers"
Same app when opening with Xcode 15 gets build without any issue.
Any help/suggestion would be appreciated.
I upgraded xcode to 16.2 and found that the txt file generated by Write Link Map File is different from before, no longer containing detailed data. So, how to set it up to obtain the same link map file as the previous xcode version.
# Path: /Users/....../xxx.app/__preview.dylib
# Arch: arm64
# Object files:
[ 0] linker synthesized
# Sections:
# Address Size Segment Section
0x00004000 0x00000000 __TEXT __text
# Symbols:
# Address Size File Name
Topic:
Developer Tools & Services
SubTopic:
Xcode
After an Apple Developer Enterprise Program account expires, can certificates and provisioning profiles still work if they are within their valid period? Do apps continue working for up to 90 days?
How long can it be extended at most after expiration?
Others:
https://developer.apple.com/forums/thread/706214
https://developer.apple.com/forums/thread/711254
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
Enterprise
Business and Enterprise
This is the complete Playground code:
import MapKit
import SwiftUI
import PlaygroundSupport
struct AddressSearchView: View {
@State private var region = MKCoordinateRegion(
center: CLLocationCoordinate2D(latitude: 37.7749, longitude: -122.4194),
span: MKCoordinateSpan(latitudeDelta: 0.01, longitudeDelta: 0.01)
)
var body: some View {
VStack {
Map(position: .constant(MapCameraPosition.region(region))) {
}
.frame(height: 300)
}
}
}
struct AddressSearchView_Previews: PreviewProvider {
static var previews: some View {
AddressSearchView()
}
}
PlaygroundPage.current.setLiveView(AddressSearchView())
When I try to run this I get this in the debug console:
error: Couldn't look up symbols:
protocol witness table for _MapKit_SwiftUI.EmptyMapContent : _MapKit_SwiftUI.MapContent in _MapKit_SwiftUI
protocol witness table for _MapKit_SwiftUI.EmptyMapContent : _MapKit_SwiftUI.MapContent in _MapKit_SwiftUI
protocol witness table for _MapKit_SwiftUI.EmptyMapContent : _MapKit_SwiftUI.MapContent in _MapKit_SwiftUI
protocol witness table for _MapKit_SwiftUI.EmptyMapContent : _MapKit_SwiftUI.MapContent in _MapKit_SwiftUI
protocol witness table for _MapKit_SwiftUI.EmptyMapContent : _MapKit_SwiftUI.MapContent in _MapKit_SwiftUI
protocol witness table for _MapKit_SwiftUI.EmptyMapContent : _MapKit_SwiftUI.MapContent in _MapKit_SwiftUI
protocol witness table for _MapKit_SwiftUI.EmptyMapContent : _MapKit_SwiftUI.MapContent in _MapKit_SwiftUI
protocol witness table for _MapKit_SwiftUI.EmptyMapContent : _MapKit_SwiftUI.MapContent in _MapKit_SwiftUI
protocol witness table for _MapKit_SwiftUI.EmptyMapContent : _MapKit_SwiftUI.MapContent in _MapKit_SwiftUI
protocol witness table for _MapKit_SwiftUI.EmptyMapContent : _MapKit_SwiftUI.MapContent in _MapKit_SwiftUI
protocol witness table for _MapKit_SwiftUI.EmptyMapContent : _MapKit_SwiftUI.MapContent in _MapKit_SwiftUI
Hint: The expression tried to call a function that is not present in the target, perhaps because it was optimized out by the compiler.
the preview never shows up. If I use other SwiftUI components and not the map it works fine. What is happening?
Playground target is Swift 6 macOS (iOS does the same).
Xcode 16.2
Hi, I paid to renew my membership and I received an order confirmation email. But when i go to my account it says it is still expired - so what did i pay for then? I've emailed Apple developer support and they just sent me a generic bot/copy and paste email telling me i need to renew my account. Everyone i speak to tells me to click a link and it just leads to an email option, i email them, then i get an unhelpful email, then the cycle repeats.
It's like:
Me: "Hey Apple, i've just paid to renew my account and you're not giving me what i paid for".
Apple: "Just renew your account".
Me: "....yeah but that's the issue"
Apple: "click this link to send an email and start the infinite useless cycle all over again".
I have also called apple multiple times and spoke with three people and they are not able to help. I spoke with one of the people's managers and i explained to him that i've stuck in this infinite loop where nothing gets resolved and he sent me a link which just. lead. to. the. same. email. option!
I then explained that this is like a dystopian sci-fi movie where this faceless mega-corp (Apple) has taken my money for a service and not given me that service (false advertising / crime). He said he can't help. Then you know what he said? ................... ........ ..... .. "post on the forum".
So Apple takes my money and doesn't give me the service they advertised to me then says they can't help me and that i have to ask in the forum. I said "so basically you're advising me that non-apple employees are better suited to help me than Apple employees, lol".
What should i do here?? I have a had a team of developers stop working for weeks and this has brought my app development plan to a halt, costing me money.
I have an iOS app that I also run on my Macbook Air M1. My app plays music and I use FaceTime for voice communication with users of my app. How do I stop FaceTime from cutting out the music on my app?
Hi everyone,
I’m facing a major roadblock with my family location tracking app, and I need some advice or guidance from the community.
Background
Back in 2021, I implemented NSE filtering entitlement to send location-based notifications and retrieve the device's location in return (as suggested by Apple’s technical code support). Over time, I built my app around this entitlement, adding many features that depend on it.
When Location Push Service Extension was introduced for iOS 15+, I adapted accordingly:
NSE filtering was used for devices below iOS 15
Location Push Service Extension was used for iOS 15+
NSE filtering also played a crucial role in:
✅ Accepting/rejecting location-based notifications
✅ Checking device settings & location permissions (since location push won’t work without proper permissions)
The Issue
In November 2024, I created a new developer account to change my business entity. Since then, I’ve been requesting the NSE entitlement repeatedly for four months, but Apple keeps rejecting it. Meanwhile, they approved the Location Push Entitlement, but without NSE filtering, I’m forced to rewrite a huge part of my app’s core functionality.
I’ve sent multiple emails explaining my use case, but I keep getting rejected without any clear explanation or workaround.
My Ask
Has anyone faced a similar issue with NSE entitlement?
Are there any alternative approaches to achieve the same functionality?
Any advice on how to escalate this to Apple or get proper feedback on why it's being rejected?
I’ve invested years into this app, and a forced rewrite would take months. Any help, insights, or contacts who could assist would be greatly appreciated!
Thanks in advance! 🙏
Topic:
Developer Tools & Services
SubTopic:
Xcode
I have a swift project with a Watch companion.
Since the update of Xcode in 16.3 version after updating MAcOs , Watch OS, iOS to the latest version . It is quasi impossible for me to make Xcode work with my series 10 Watch. I have a lot of alert box, messages in the "device & Simulator" tool like this
Previous preparation error: A connection to this device could not be established.; Timed out while attempting to establish tunnel using negotiated network parameters.
And many message telling me that Xcode is preparing the Watch , then that it has lost the connexion.
I have to wait some minutes after EACH run of the App to test it again. This is very annoying .
Some of the alerts I have :
And the best to know , is that I can run the APP outside of Xcode , it works, Connects to the iPhone, fetch data and so. the iPhone sees the Watch without and problem.
Reboots can solve for a few minutes the problem. But that is not a solution.
Topic:
Developer Tools & Services
SubTopic:
Xcode
I am the sole administrator of a paid company Apple Developer account, and as of today I’m completely locked out everywhere: I cannot sign in to App Store Connect, developer.apple.com, or even account.apple.com. Every login attempt returns either “Please verify your account information and try again” or “This account is locked and can’t be used.”
I have never changed my password, Two-Factor Authentication is enabled and delivering codes, there are no pending agreements or banking/tax forms, and I see no unrecognized devices in my account. I’ve tried multiple networks, browsers, and devices, and I’ve already contacted Apple Support—yet no explanation or resolution has been provided.
This total lockout is preventing our app submissions from moving forward and putting our entire release schedule at risk. I need:
A clear, specific reason why my corporate Developer account has been locked.
Any immediate steps or known workarounds to restore full access.
Advice from anyone who has faced the same unexplained lockout.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
Apple Business Manager
Developer Program
Hello,
Two months ago, I tried to enroll in the Apple Developer Program and provided official documents such as my ID and passport. However, I was repeatedly asked to upload them again until my account was declared no longer eligible for use in the Apple Developer Program.
I don’t know why my ID was rejected. I tried uploading a regular photo of the document, I tried a scan, and I tried various formats, but nothing worked.
Now I want to try again and enroll, but the button is not clickable.
Can you please guide me through what went wrong and how I can try again?
Thank you.
I am running Appium tests on an iOS 18 simulator, and I am encountering an intermittent issue where the device screen gets locked unexpectedly during the tests. The Appium logs show no errors or unusual activity, and all commands appear to be executed successfully.
However, upon reviewing the device logs, I see entries related to the lock event, but the exact cause remains unclear.
SpringBoard: (SpringBoard) [com.apple.SpringBoard:Common] lockUIFromSource:Boot options:{
SBUILockOptionsLockAutomaticallyKey: 1,
SBUILockOptionsForceLockKey: 1,
SBUILockOptionsUseScreenOffModeKey: 0
}
SpringBoard: (SpringBoard) [com.apple.SpringBoard:Common] -[SBTelephonyManager inCall] 0
SpringBoard: (SpringBoard) [com.apple.SpringBoard:Common] LockUI from source: Now locking
Has anyone experienced similar behavior with Appium on iOS 18, or could there be a setting or configuration in the simulator that is causing this issue?
I tried dragging an apns file for a live activity into my simulator to begin a Live Activity.
It didn't do anything. I didn't see it mentioned in the wwdc videos either. So I'm wondering if this experience is not yet developed, or maybe I'm doing something incorrectly?
Hi - I was recently added to Apple Developer Team, and I am trying to upload an App to our Team's App Store Connect account for TestFlight distribution. I am trying to use XCode Cloud to this all automatically, but it is currently giving me this error:
"Invalid Bundle ID. Bundle ID "com.XXX.YYY" could not be automatically registered because it is not available. Update the bundle ID of your project and try again."
I am not sure if this is related to the fact that when I try to associate my XCode Account (XCode -> Settings -> Accounts), I only see my (Personal Team) account even after removing that account and re-adding it.
Additionally, when I go my App -> Targets -> Signing & Capabilities and I check / uncheck automatically manage signing. I only see my Personal Team account. When I try to download a Provisioning Profile, I see "No Valid Teams, Unable to Find Any Valid Teams."
I need to keep the bundle ID of the project as is because it is associated with a Firebase backend.
What should I try next? Thanks!
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
Bundle ID
App Store Connect
Xcode Cloud
I have an issue when i use external tester with a public link and emails.
Test fly is well installed but when i have to open the app, it just charge as seen in the screen.
■概要:
弊社で開発しているアプリ内には、モバイルSuicaを読み取る機能があるのですが、iOS18.4でSuicaの読み取りができない事象に遭遇しています。(ごくまれに読み取れるときがある)
■利用API
CoreNFC
■聞きたいこと:
こちらいつごろ修正されるか教えてください。
■参考情報
他社様ですが類似だと思われる事象が発生しております。
Topic:
Developer Tools & Services
SubTopic:
Xcode