Liquid Glass was introduced as a universal design language for all platforms, but isn't supported by visionOS 26 beta.
For a small team creating a visionOS app targeted for release in fall 2026, should we focus our design work on Liquid Glass, or for the existing visionOS design language?
Explore the art and science of app design. Discuss user interface (UI) design principles, user experience (UX) best practices, and share design resources and inspiration.
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With iOS 26 the CPListSection header has a transparent background, and when the list scrolls under the header it doesn't look good at all. We expected to see a glass fading effect maybe, like the one on the top of the screen. Is it a known bug?
I’m delighted with the introduction of new color folders. Although, I can’t help but wonder why we still need both color folders and tags. Aren’t the color folders sufficient for our needs?
https://developer.apple.com/documentation/appstoreconnectapi/devicecreaterequest/data-data.dictionary/attributes-data.dictionary
According to the API documentation above, the parameter values for platform can be three: IOS, MAC-OS, and UNIVERSAL. After debugging, it was found that IOS and MAC-OS can be used normally, but UNIVERSAL encountered an error UNIVERSAL' is not a valid value for the attribute 'platform'. Expected one of: 'IOS', 'MAC_OS', I would like to know if this value has been deprecated or if the API interface requires new version support, and how to use this value! Please help me solve it! thank you!
Feedback id: FB16140301
Below are the steps to reproduce the bug in Contacts app.
Open Contacts app.
Now search for a contact and didSelect that contact.
Now slightly hold swipe right(from view's center leading position) as to pop the view but not fully swipe, now release the finger and you can see the back nav bar button missing and tapping the back button position also doesn't perform dismiss action.
Now do fully swipe from left to right to dismiss(pop) current view.
Here you can see the search bar missing.-> That's the bug.
On earlier iOS versions Live Activity displays correctly according to mode set.
Can't find an opened issue for that
version: iOS 26
device: iPhone 16
I am writing to express interest in engaging with Apple regarding a highly original and commercially relevant concept related to future iPhone innovation.
Given the confidential and proprietary nature of this idea, I am not in a position to share details through an open inquiry or standard feedback form.
I would welcome the opportunity to present this concept through an official and formal communication channel that ensures appropriate confidentiality and professional evaluation, should Apple have an established process for external innovation or partnership discussions.
Please advise if there is a suitable point of contact or procedure for initiating such a conversation in accordance with Apple’s policies.
Thank you for your time and consideration. Please feel free to contact me though my email or phone
Regards
Tahmeed Hossain
Contact: +880 1781882730
I'm trying out Icon Composer Version 1.0 (27.4). I imported a simple logo and sized it in the outer circle. The icon appears good in the Icon Composer. But when I export the file and use it for my app icon it seems to be missing a margin or padding that other native application icons have.
Am i supposed to be adding my own padding to these resulting icons or am I building them incorrectly? Any guidance would be appreciated. Thanks!
I've designed a new UI for phones.. I'd like Apple to look at it and see what they think
https://docs.google.com/presentation/d/10QSQvAdRRkL-eA9WRsSEbsL62XIayJ75Mbi93tx92DI/edit?usp=drive_link
Hi Guys, I noticed that with Icon Composer when you export the icon it does not export a square image, is there any way of doing it or that's how it is now?
Checking the icon on the iPhone something doesn't seem right...
Hi everyone,
I've noticed that on iOS 26 beta 1 through beta 4, when using a List with the .plain style, the section header overlaps with the cell content below it, as there is no background for the header. This creates a poor visual experience.
Additionally, when using NavigationSplitView on iPad, the second column's list always shows this issue.
Is this an intentional design change, or just a temporary issue? I haven't found a good workaround so far.
Thanks!
FB19066489
I have two views I've applied Liquid Glass to in Swift UI. I've noticed that depending on the height of the view the material changes and I'm not sure why. See the attached screenshot. Both views add the liquidGlass style in the same way but behave very differently on the same background.
Ideally I'd like them to look the same as the bottom one. Is that the same as the clear style?
hi, i have an objc ipad application that use xib with zooming for adapt to the screen (until ios18) but with ipad os 26 will be displayed wrong
So…I am hitting a wall here and could use some guidance towards best practice.
I’ve developed an app in Xcode/SwiftUI that renders just fine on the iPhone - text, images, buttons, frames…everything is nicely centered on the screen or scrolls where and when I want.
The iPad though…not so much. I’m having issues with tops and bottoms being cut off in scrollviews. These are just straight up text screens too - the ones with other elements/controls…they’re rendering fine.
I’ve tried a mix of geometry, vstack, scrollview, padding, spacers…the lot of it. Nothing I seem to do works - the views do not want to fill and fit properly.
And, of course, the issue becomes worse the moment you flip the iPad into landscape view. Or use the 13” models.
I’d imagine others are battling these issues as well and found solutions, so I decided to hit up the brain trust.
Below is the sample css code where I render a web page in my webview screens fonts became too small after 18.4 and its so hard to read when I launch my app . Any workarounds to address this issue
.sg-labels-canvas {
font-size: 15px;
display: flex;
flex-direction: column;
font-family: -apple-system, BlinkMacSystemFont, 'Helvetica Neue', Roboto, sans-serif;
font-style: normal;
}
The bane of my existence has been designing interfaces where the whole view needs to scroll, but a portion is a List and the other portion is static.
I run into this problem time and again so I was hoping someone has a good solution because we all know that embedding a List view inside ScrollView is a no-go within SwiftUI. It simply doesn't work.
So what is a best practice when you need the whole screen to scroll, but a portion is a List? Use a navigation stack instead of a ScrollView? What if it's a child view of a navigation stack already?
I'm trying to use URL structure in the foundation framework and it is failing to build, returning a nil value. Could it be trying to evaluate the string I am giving it as a variable for its argument at build time? Is there a test argument I can give URL to see if it can return a non-nil value? (of URL type)?
Hello,
You are developing iOS 26. I hope you will fix the issue where the AṀ/PM is missing from the Time Display.
Thanks
Hi there
I have developed an offline algorithm for calculating tides, which works based on the built-in database of tidal stations in some regions. The algorithm works correctly and the results match the real data.
I would like to receive and add moon data from Weather Kit to the algorithm for performance improvement experiments. What requirements do I need to apply to the application so that I can use data from Weather Kit in my algorithm ?